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Deep Space Demolition

Deep Space Demolition

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Devlog

  • DEEP SPACE DEMOLITION V1.1.4 - 12/23/2023
    December 23, 2023 by TreyPlaze
    GAME FLOW Added main menu with different music Added play button to take the player to the gameplay room BUG FIXING Made cursor sprite change back to normal when leaving upgrade shop Fixed music not p... Continue reading
  • DEEP SPACE DEMOLITION V1.1.3 - 12/21/2023
    December 22, 2023 by TreyPlaze
    Small update tonight. I had to work on some other things, so not much progress on this update UPGRADE SHOP Added tooltips to the shop buttons. These tooltips give basic explanations of what the upgrad... Continue reading
  • DEEP SPACE DEMOLITION V1.1.2 - 12/20/2023
    December 21, 2023 by TreyPlaze
    MISSILE OBJECT Added missile pass through system Missile HP starts at 1 Each collision with a rock will reduce the missile's HP by 1 when HP reaches 0, the missile is destroyed UPGRADE SHOP Added pass... Continue reading
  • DEEP SPACE DEMOLITION V1.1.1 - 12/19/2023
    December 20, 2023 by TreyPlaze
    Basic Game Loop Added a player life system Player starts with 3 lives Every death takes away 1 life Extra lives can be collected through powerups Dropping below 0 lives makes you transition to a "game... Continue reading
  • DEEP SPACE DEMOLITION V1.1.0 - 12/17/2023
    December 18, 2023 by TreyPlaze
    Fixed Powerup Generation Reworked logic so that if the player does not have a shield, they only get shield powerups. Added shield levels Shield now comes in 4 levels (0-3) level 3 means the player can... Continue reading
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